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A jam submission

Pachinko PrototypeView game page

A gamefeel exercise for NYU Game Design
Submitted by Nick Dell'Aquilo, courtneybattieste — 12 hours, 9 minutes before the deadline

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Pachinko Prototype's itch.io page

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Comments

Jam Host

What did this game do well?

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I really like the game feel elements chosen for this prototype. It makes it feel like each ball has a big impact on the world as a whole. very fun and satisfying

I really enjoyed the sounds and watching the ball move, very satisfying and reminiscent of inspiring game

I think the game feel is pretty nice with the colors, screenshake, and the general movement of the game.

I really like the game feel incorporated to this prototype. The difference of having all of them on and off is definitely noticeable. I like that it's simple, yet showcases the game feels really well.

Oddly satisfying game. I like how sound pitches and colors are utilized to create a unique experience for the player. I like the little particles that come out as well when the ball collides.

Changing the pitch when the ball hit a peg was satisfying and tickeled my brain.

It fulfills the requirements of the prototype and has many toggle-able game feel effects.

- Game feel elements (specifically the physics of the particles, the screen shake, and the varying sound effects when balls collided against something) made the game super satisfying

- Fun and simple to play (has a lot of replay value)

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What could this game have done better?

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bigger trail, more readable font for the game feel elements, make sure a ball doesn't spawn when I tick a box off.

Maybe add some more depth to gameplay, more specific goals?

I think the feel is nice but there isn't much of an objective which could be added to make the game more interesting.

I think the camera shake could have been minimized a little bit. I felt like the prototype was better without the camera shake. While I really like the particle, I think the particles are a little overdone as well.

The trail is a little bit short and weird. It'll be cool if there were other sounds incorporated in the game for other objects as well.

The trail could've been more visible.

Trail is very hard to notice. I can turn it on and off and I'd barely notice a difference. Flash isn't immediately obvious what it would do based on description so I had to experiment with it to realize that its a toggle for if the pins would change color.

Maybe better color contrast with the dark gray landscape and background but other than that the game was nicely made