Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Abhumans: Double LifeView game page

"In the end, was it worth it?"
Submitted by BeastInTheCave — 15 days, 16 hours before the deadline
Add to collection

Play game

Abhumans: Double Life's itch.io page

Which type(s) of noise did you use across your submission?
The images and UI use checkerboard dithering, compression, saturation and high contrast to create a noisy aesthetic. The narrative is regularly interrupted by a radio host who either comments on the protagonists actions or tries to sell them questionable products.

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet