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Demon Knight's itch.io pageJudge feedback
Judge feedback is anonymous.
- Gameplay: I can move! Great job for a first game, and good job incorporating music. Creativity & Innovation: This is a bit of an N/A form me. It's a walking sim, and I don't see the narrative connection to building connections from the dialogue present. Theme Adherence: As a walking sim, the dialogue and setting have a massive impact on theme resonance and communication with the audience. This one just seems like you are stealing folks for an undisclosed reason. Playability & User Experience: Game runs smooth, the 2nd area transition felt delayed/confusing as I had to drop off the cliff, instead of pass through the archway. Art and Design: Fun low poly environment. Clear and communicative. Overall Fun Factor: As a walking sim, the fun and engagement is directly connected to your narrative and the narrative elements that are incorporated into the walking experience through the environment and character movements that reinforce/create a dialogue with the script. As an overall comment: Great first time making a thing!
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Comments
Nice game for a first game, I fell off into the void so had to restart to get the ending
Thanks for playing. I didn't have time to implement a restart level trigger.