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Untitled Cell Tower Defense's itch.io pageJudge feedback
Judge feedback is anonymous.
- I can see what you meant about the scope being smaller than expected, but it certainly still ran very smoothly and was a fun little shooter game. I see where the theme might have played a part, but it was lost a little in the end. That's not a big deal, though. The visuals are a little stark. I find the pink on green not particularly appealing, but it contrasts enough that I'm not squinting through some faux space shooter. At first I thought the icons was a basket and I was trying to catch the balls, but I learned quickly that the bottom was my HP bar. I could see some more interesting mechanics for a game about a cell tower, maybe playing with the idea of frequencies? Like changing frequencies can destroy certain colours or something? Perhaps there's space for expansion. I would have liked to see more creativity, but honestly, if you learned something new in this jam, I think you should be proud of this. You still managed to make something playable that does compel me to try and get a higher score.
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