What did this game do well? (Answer in a few sentences)
it is very simple mechanic but it gets very challenging as the game proceeds. I like the fact that the game keeps the highest score.
It made good use of only one button. The game needed a decent amount of skill in order to progress further which made it rewarding. The simplistic graphics added to the charm of the game.
This game is simple but feels really polished - its like a ketchapp game that I could mindlessly play for a minute when I'm waiting for an elevator or train to arrive. The gameplay is instantly intuitive given the elements on screen coupled with the descriptive title. I really enjoyed playing it.
I like how the game requires strong hand eye coordination to hit the target. I also like the dark bacgkround color, which I think contrastys well with the colors of the shapes. In addition, I like how it keeps track of the highest score.
Easy to understand and addictive to play. Fell in love with it when I first played it.
What could be done better? (Answer in a few sentences)
if the size of the ball or arrow changes as the game proceeds, it would make more challenging.
Hitting the objects further away is more difficult. Maybe reward the player for that?
Different targets would have added variety. Moving targets with different ways to shoot the arrows would be interesting as well. Adding powerups could add new mechanics to the game.
Not sure what could be done about this, but after around 700 points, watching the arrow is nauseating - maybe slow down the increased rotation so its not linear. A few times the red circle spawned on the arrow, so I got free points - similarly, sometimes the circle was so close, that it was basically a free point - maybe give a minimum distance.
The arrow could move faster for a more challenging game
If the arrow moves faster, I think you could increase the number of lives since the difficulty will increase
Comments