I like how you have to balance between sorting your items, and frantically throwing the right stuff into the boxes below, but I don't think the 60 second timer adds anything and instead takes away from the game because it makes your score feel random since you have to wait for the right boxes to come along and/or get lucky with the golden objects. But, it's still very enjoyable, and I could see this being a sell-able game with some overhauls to the systems and more variety.
Play game
Boxed!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #42 | 3.320 | 4.200 |
Enjoyment | #60 | 3.004 | 3.800 |
Overall | #83 | 2.886 | 3.650 |
Concept | #93 | 2.846 | 3.600 |
Use of the Limitation | #106 | 2.372 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
https://www.instagram.com/ludo_owo/ and Simone
Software used
Monogame, Aseprite, Ableton, Audacity
Use of the limitation
Golden objects increase time and points
Cookies eaten
None, but we had ice cream :)
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