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Crimson Harvest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #80 | 2.874 | 3.400 |
Concept | #109 | 2.874 | 3.400 |
Overall | #122 | 2.578 | 3.050 |
Presentation | #136 | 2.366 | 2.800 |
Enjoyment | #141 | 2.197 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Love Summoner
Software used
Unity
Use of the limitation
I made all my green things red and made a story explanation for it
Cookies eaten
around 6
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Comments
A bit strange and incomprehensible in places controls, but not a bad game
I have a hard time understanding how the watering can and hoe work. If I do nothing my plant will be watering anyway?
I would love to have more music and I love the idea of different QTE for the game!
Check out my game :)
The plant will always get watered, but will take longer to grow if you don't time your in right, you can see when to let go by looking at the meter. If you can't see the meter it's probably because you're not playing in full screen mode. I wanted music, but life got busy and I didn't have time to make or find a good song
Oh ok, I think I miss the meter!
After a bit of playing, my high score is a respectable 645. Your game is good, and enjoyable. My main issue with it is just the menus. The Control screen, and Results screen seem a bit hard to read, which would be easily fixed with having a plain color panel behind them. Gameplaywise, my only issue is that the buffer around tilling the dirt seems a little too tight, but that may just be a skill issue on my end. Otherwise, I enjoyed your game
669, suck it loser(this is my friend and a joke, plz don't report)
699! Suck it, loser! (This is also my friend, pls no ban)