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A jam submission

Are you a hero?View game page

A game that it's more than it seems
Submitted by Shiro13n — 2 days, 1 hour before the deadline
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Are you a hero?'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#272.5303.200
Concept#292.8463.600
Presentation#342.3723.000
Overall#342.3322.950
Use of the Limitation#371.5812.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1, Gonzalo

Software used
Scratch

Use of the limitation
There's a sword, and arrows, thats all

Cookies eaten
2?

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Comments

Submitted(+1)

Nice, I love a scratch game! And varying the speeds of the arrows made it really non-obvious which one to go for, creating some nice moments of tension where I had to switch directions very quickly. The upgrades felt very solid too; getting two swords suddenly felt much more capable.

The ending inversion was unclear on the first run as others have mentioned, but otherwise very enjoyable!

Submitted(+1)

ending was a bit unclear, the soundtrack could've been a bit longer and since you're using pixelart all the pixels should be the same size(rn the bg pixels are alot bigger than the swords/arrows/towns pixels)

otherwise the game is pretty good. The gameplay loop is very unique and fun.

Submitted(+1)

Actually surprisingly fun. You have a really solid gameplay loop. I chose to get the 500 gold and the love, but I somehow still saved the village?

Love the pixel art style. I'd probably change the arrow for a bandit or something, but it's super clear on what to do regardless, clear indication on next progression, good good good all round.

I haven't played a lot of scratch games in my time, though I did use it going back around 10 years ago, but this is easily the best scratch game I've played.

Submitted(+1)

Fun concept and cool little bite sized experience! Only issue I have is that I think the ending sequence is a bit confusing. It shows you the options and what you get for them, but they are inverted. The key for destroying a location is accompanied by the text for saving it, so I made the wrong choice the first time. I think I see what the intention was, having the description match the location on the map, but for a first time experience I was confused at the outcome. However, with a little more clarity I think that would be a really cool moment in a game!