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The Soul Reaper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #17 | 2.670 | 2.800 |
Enjoyment | #21 | 2.193 | 2.300 |
Overall | #21 | 2.193 | 2.300 |
Use of the Limitation | #22 | 1.812 | 1.900 |
Presentation | #22 | 2.098 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Caleb Gawthroupe
Software used
GameMaker
Use of the limitation
Instead of killing all the enemies in a survival game, break the rules and spare their souls to give them a second chance to fight you and gain some xp.
Cookies eaten
None saddly.
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Comments
I do respect the idea of the limitation, it's a neat concept, but I think the way it's presented just makes you feel like you're killing a bunch of bad guys. The character felt pretty good to control though, and the presentation was nice.
Nice little game :)
A fun game, although I feel like the limitation wasn't really presented at all. I felt like I was just killing the enemies instead of sparing them.
I think that the idea was pretty cool, the art style is nice and I like the music, but I feel like there should be some tutorial in the game itself on what you're supposed to do as its not very clear(I was completely lost until I checked the game pictures). You sometimes start moving in 1 direction and are unable to stop, which is pretty annoying and got me killed a couple of times. I wish this game had more SFX for stuff like shooting and killing enemies. You can also get stuck in objects and if an enemy dies too close to the border of the screen you cant pick up its orb. Overall I think the idea's pretty good, but the execution could have used some work.