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A jam submission

Sacrifice MiniJam 110View game page

Die and retry
Submitted by Paouis — 6 hours, 20 minutes before the deadline
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Sacrifice MiniJam 110's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1721.6043.000
Presentation#1931.3362.500
Overall#2031.4032.625
Concept#2031.6043.000
Use of the Limitation#2091.0692.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
MySelf

Software used
Unreal Engine

Use of the limitation
The game is a die and retry, the fail is inevitable

Cookies eaten
0 :(

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Comments

Submitted

Actually liked the platforming. But there are some problems

  • You have to fix the controls, because now forward is Z, backward S (which is good), Left and Right D and Q. It should be better with just WASD
  • You have to show or write what is the end goal, because at first I was just jumping between rooftops not knowing what to do. So maybe add text at the start of the game "That you have to reach water beyond the castle", or point an arrow to where is the end.
Developer

First of all thank you for your answer, for the controls I didn't think about it, I put the ZQSD controls as I use an AZERTY keyboard, it can be corrected easily. I understand your point of view about the objective of the game, being my first gamejam I was taken by the time, but I understand the idea of better guiding the player to the end of the level :D