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The Summoning of the Boglord: A Cautionary Tale about Rhythmic Frogs, and the Cost of Hubris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #104 | 2.835 | 3.750 |
Enjoyment | #164 | 1.701 | 2.250 |
Overall | #171 | 1.795 | 2.375 |
Presentation | #189 | 1.512 | 2.000 |
Use of the Limitation | #204 | 1.134 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5
Software used
Unity, Ableton Live 11, Krita
Use of the limitation
Well... it Wouldve been that the player would always lose the last level. Unfortunately, the game is broken enough that if that system were enabled, it would be basically impossible to get to that point. Or perhaps, we the developers were always doomed to fail in this endeavor.
Cookies eaten
2 Scoops of Cookie Dough + 23 actual cookes
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Comments
I like the music, and the funni froggs.
The main gameplay is kinda buggy, I can't quite tell what's going on. It's unfortunate you could use the limitation.
The rhythm game idea is really unique, and the music is cool. froggers :)