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One Life Tunnel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #64 | 2.981 | 4.000 |
Sound/Music | #68 | 2.534 | 3.400 |
Overall | #85 | 2.497 | 3.350 |
Gameplay/Fun | #98 | 2.236 | 3.000 |
Theme Interpretation | #106 | 2.236 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
You only have one life, No checkpoints or anything like that, If you die you're playing from the very start
What premade assets did you use if any?
No premade assets were used
What are the Discord usernames of everyone on your team?
Only one me: corebreakdev
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Comments
Character controller and aesthetics were fully nailed.
I don't usually play horror games but I flinched quite a few times. I think it's a bit hard, but that adds to the horror elements. Great Job! Insane levels of polish for such a short time.
Thanks, level design and difficuly arent my strong suit, but making good player controller is
I guess interaction is not working because no matter what I did couldn't get it working. Or is there something else I should do?
Have you clicked E or LMB on bricks?
I really liked your game it was a bit hard for me to play I don't play any horror games (I'm scared :D). Your player movement was so good and everything felt so polish. Game was so hard and I almost lost the game because I didn't see the last brick on the ground. I really liked the atmosfer, movement, and graphics but you have to make it a bit easier and maybe expand the map because all I did was run in cicrle and pick up one brick and lastly you must make the bricks more visable I didn't realised those bricks was interactable until your answer to me. Great game :)
Thanks for playing game till the end, i have assumed it would be unbalanced and hard and the map would be too small, its a jam couldnt do alot, hope you had fun