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Firewatching's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of theme | #4 | 4.000 | 4.000 |
Enjoyment | #5 | 3.444 | 3.444 |
Overall | #6 | 3.500 | 3.500 |
Use of prerequisite | #6 | 3.667 | 3.667 |
Concept | #9 | 3.667 | 3.667 |
Controls | #9 | 3.444 | 3.444 |
Presentation | #19 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is really fun, but the game didnt move on to the next island after island 3
thanks for playing. sorry for the glitch
Really liked this idea. On its own, putting out a few fires would get old, but the upgrades allow you to start thinking more strategically which adds some great depth to the gameplay. Simple concept executed well. Nice job
tysm!
You concept fits perfectly for the game jam.
Gameplay is addictive.
Got upto island 9 and it stopped changing islands.
Great game.
I also had that glitch for the changing islands and ill probably fix it after the jam. thanks for playing
I can manage up to round 5. The zooming out and camera movement with the mouse feel good. The issue I encounter is that I can't immediately tell where the water will drop; it feels like it's a bit lower than what is actually visible with the mouse. Another thing is that I can't understand when the round will end
thanks for the feedback.
Really unique use of the prerequisite, very cool
tysm!
It's a good use of the theme. It could use some numbers like saved/lost trees.
tysm! The numbers is a good idea, I'll add it after the jam
needs more polish, but overall a pretty good concept and like the simple pixel art style!
tysm!