Play space
Cosmic Collisions VR's itch.io pageJudge feedback
Judge feedback is anonymous.
- I really appreciate how you leaned into the theme of the hackathon and explored the idea of Control as a way to play with perspective. Different perspectives having an impact on gameplay is something that VR can be uniquely good at and was a neat idea to lean into. I think this could become especially fun with a multi-player component where teams have specific asteroids that they have to blow up--and try to be the first to blow up all of theirs without mistakenly assisting the other team. One thing to think about is what replayability might look like in terms of increasing challenge.
Team Name
Final Boss Studios
Project Video
https://www.youtube.com/watch?v=e5kNp7W0lus
Team Emails
Eddie Taliaferro II (Co-Founder / CEO / Software Engineer)
admin@finalbossar.com
Keith Dunklin (Co-Founder / COO / Game Developer )
kmdunklin10@gmail.com
Richard Davis III (Audio Designer / 3D Modeler)
oozorro100@gmail.com
Packages and/or Technologies
Unreal Engine 5.0.3
Oculus Rift & Quest 2
Description
https://github.com/FBSAR/CosmicCollisionsVR
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Cosmic Collisions in a First Person Shooter being developed on the Oculus platform. The main objective of the game is simple - shoot all the incoming asteroids barreling towards earth! If you fail, you'll have to watch the destruction of Earth from a distance.
Cosmic also wants to demonstrate and make the users feel the size and scale of the universe. Cosmic puts the user in a VR Environment looking down on Earth - a cool sight to see! Being fully immersed in a space environment is something VR can uniquely provide, we feel.
Have fun shooting space rocks!
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How does this relate to Contrast and Control?
Contrast: We decided to express contrast with the use of vibrant colors, offset from the black void of space. That contrast also makes the shootable asteroids really easy to detect in game.
Control: We want to express control with the concept of teleporting to 3 different platforms strategically placed around the earth that forms a triangle of different vantage points. Can't see anything on the dark side of earth? Teleport to Platform 3, which is next to the moon.
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Final Boss Studios is an up-incoming XR studio with a focus on AR/MR.
This was actually our first VR project and its really fun to play!
www.finalbossar.com (website still in construction)
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