
Welcome to the Annual Atari Lynx Game Jam! Atari Lynx Vault, in association with K-Retro Gaming, Argon, and ZeroPage Homebrew are bringing the 2025 edition of this jam to a Lynx near you!

This year's theme is "Let's do it in Monochrome". We'll take the already limited Atari Lynx colour palette and make it even more limited! What can you do with a handful of shades? Participants will be provided with a tile set that must be incorporated into your game and you must use only the colours defined in the rules section. Apart from that there aren't any other restrictions on genres or types of games that can be made.
The tile set to use for this year's jam is available here - https://piiixl.itch.io/island (direct link to PNG)
We're not restricting you to any genres and you can make a port of a game from another system (or a homage to one), as long as the below listed rules are satisfied. All submitted games will be put on a physical 'multi-cart'. Every participant who submits a valid entry will be sent a free copy of this cart.
You must
Your game must
Get creative with the tile set, it's only just the foundation for you to build on. Think outside the box and apply these graphics in a novel way!
Once the game jam starts, there will be a link at the top of this page to submit your entry. Please be sure to include the following in your entry:
Join our Discord #lynx-game-dev channel for discussion about programming games on the Atari Lynx.
To make it easier to get started, we'll be providing a code template for a simple Lynx game. The template is based on the v2.19 version of CC65 (a C compiler for 6502 based systems). Please do not ask for support for the latest source version of CC65 as that breaks several features on the Lynx target.
You will also need sprpck (https://github.com/42Bastian/sprpck).
The support scripts assume either macOS or Linux as your OS, but you should be able to adapt to Windows fairly easily.
You will be able to take this template and modify it to your needs to submit your mini-game. This template will be able to create both an LNX and an O file needed for a submission to this game jam. It will also include a sample README file as required for the submission.
Here's the link to the template: ag-lnx-game-template.zip
Alternatively you can get the ZIP file with the tile set and the palette generator HTML helper tool over at Discord here - https://discord.com/channels/811011477301362749/811012053443543071/1441394855522...
GameBoy palette. "Island" tiles set, 8x8px. sprite sheet. By piiixl.
We've documented a great deal of programming resources to help you get started with Atari Lynx coding. Whether you want to dip into 6502 assembly or write your game in C, we've got your back! If you're new to the Lynx, make sure to read the original documentation before you get started on other materials.
The Atari Lynx Dev Wiki has all the developer resources to get you started.
What are you waiting for? Get coding and get Lynxing!
To make your game playable directly in itch.io via a web browser, follow these easy steps...
Set your game as a HTML project...

Then generate the zip file with your ROM in the EmulatorJS code editor, and upload the file, setting it as playable in the web browser (make sure you select the Lynx core)...

Change the embed options to the use 640x496 px size...

And you're done!
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