Without knowing much what the game is about, tried to customize my bot taking in consideration aerodynamics, good grip and body shielding.
But then figured that will not be useful in the scenarios context (man, I'm the worst contractor haha). The puzzle approach was quite interesting, and even also could be used as a hook for educational programming lessons! (Heard about Hour of Code initiative?). Very well polished, congrats!
Lacked of audio, but nothing that DaemonXMachina OST couldn't solve :D
This is very cool! It took a while for me to figure out how to play despite the instructions being right there on the screen...maybe it's just me haha TwT; Also was a little confused when the levels didn't seem to finish properly? (It would be stuck on the score screen and I would have to just quit the level).
But overall I like this idea a lot! Especially had fun in the mech designer! :3
Comments
Without knowing much what the game is about, tried to customize my bot taking in consideration aerodynamics, good grip and body shielding.
But then figured that will not be useful in the scenarios context (man, I'm the worst contractor haha). The puzzle approach was quite interesting, and even also could be used as a hook for educational programming lessons! (Heard about Hour of Code initiative?). Very well polished, congrats!
Lacked of audio, but nothing that DaemonXMachina OST couldn't solve :D
This is very cool! It took a while for me to figure out how to play despite the instructions being right there on the screen...maybe it's just me haha TwT; Also was a little confused when the levels didn't seem to finish properly? (It would be stuck on the score screen and I would have to just quit the level).
But overall I like this idea a lot! Especially had fun in the mech designer! :3