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Escape from the forest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Language (grammar and vocabulary) | #4 | n/a | n/a |
Story | #5 | 3.810 | 3.810 |
Number of words (300 words or less) | #7 | n/a | n/a |
Overall | #9 | 3.603 | 3.603 |
Gameplay | #9 | 3.333 | 3.333 |
Originality | #11 | 3.667 | 3.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The stories were a bit short and you couldn't get back to the beginning when you died, you always had to use the back buttons. But I really liked the idea of the game and the story. Sadly i missed that I coudend see any pictures
- Looping back to the beginning of the game after each ending will make it easier for players to start over. Try to have more creative names for your endings rather than calling them "[[Bad ending1]]" for exemple. Twine also offers you the possibility to hide text from players (see video tutorial). Not using the same perspective throughout the story or changing tenses too often can be confusing for the player. You must be consistent in your use of personal pronouns and tenses: - you cannot change the story's perspective from "you" to "he" in the same paragraph - use the same tense throughout a paragraph I'm not sure what Emily brings to the story (or the other characters). Naming them creates the expectation that they are going to be an active part of the story, which they are not. You could just say that you are with your friends, without naming them?
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