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Goobergame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #3 | 4.250 | 4.250 |
Theme Implementation | #5 | 3.250 | 3.250 |
Design | #5 | 3.500 | 3.500 |
Cleverness | #5 | 3.500 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the artistic style, the only thing I would change is the pixel snapping to the grid (like render a seperate image then upscale it without blending and draw it to the screen) and perhaps the chain lines into pixelated lines. The game does feel abit repetitive, i think if it had a building mechanic it would be cool, like a survival game (but I understand you were on a time limit)
Thanks, I plan to remake this game in the future when my coding skills improve, with everything you've said. Building was originally supposed to be a feature I just forgot to add it, and the pixel snapping to the grid, if you are talking about the mouse, the reason it does that is due to how I made it an object to make it the same size as the rest of the game no matter what the window size is to make all the pixels the same size, and because of that it gave it that weird snappy feeling. But yeah, thanks for the feedback!