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Drooplets's itch.io pageWhat was your theme you chose?
A puzzle game where you break balls to unlock the next level VERSUS A sim game where you piece together crops to become successful
Any obstacles you found while working that were hard to overcome?
Fatigue, concurrency issues while experimenting leading to a very long debug session to find a silly mistake !
Anything you had to ultimately cut from the game due to time or lack of knowledge?
End game conditions, increasing difficutly. Went for a complete endless zen mode instead
Anything really cool you learned?
A state machine is a very nice solution for most game loops. I will make more use of it in future projects !
Do you think you will continue this project?
Probably not, the zen serves its purpose !
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Comments
Reminds me of candy crush but cuter. Love the flowers that grow