Play Block BottomBlock Bottom's itch.io page
What was your theme you chose?!
"A game where you mine ore from cloud cities in the name of love."
Any obstacles you found while working that were hard to overcome?
Converting Android build into a working HTML5 build, balancing and storyline creation (that they are inherently outside of jam scope)
Anything you had to ultimately cut from the game due to time or lack of knowledge?
Procedurally generated levels with bosses and puzzles (planned for future work)
Anything really cool you learned?
Use of AI to generate music tracks
Do you think you will continue this project?
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