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A jam submission

TenebraeView game page

A dungeon crawler built in 3 days.
Submitted by Cleotroph — 8 minutes, 46 seconds before the deadline
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Tenebrae's itch.io page

What was your theme you chose?
A role-playing game where you explore dungeons full of trolls and collect treasure

Any obstacles you found while working that were hard to overcome?
This jam actually went really smoothly with no huge issues. The biggest was probably trying to get the game to run on monitors that aren't 16x9 which it still doesn't fully work on.

Anything you had to ultimately cut from the game due to time or lack of knowledge?
We didn't end up adding sound or a gold system which were both planned features.

Anything really cool or interesting that you learned?
I learned how to use some of the scaling functions in processing. I've hit some of the library's limitations, so I'll probably be switching libraries for my big game.

Do you think you will continue this project?
We plan to revisit the game over the summer to try adding something like procedural generation or other enemy types, but I don't think it will ever be more than a minigame due to engine limitations

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