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A jam submission

Atlantis RotsView game page

Walking sim in a vast ocean.
Submitted by Christoph Gray (@waterytartt) — 15 hours, 56 minutes before the deadline
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Atlantis Rots's itch.io page

What was your theme you chose?
An adventure game where you encounter angels in the deepest oceans.

Any obstacles you found while working that were hard to overcome?
Using animation in unreal, i didn't exactly overcome it.

Anything you had to ultimately cut from the game due to time or lack of knowledge?
Character mesh and weapon throwing/returning. The animations were misbehaving and actors wouldn't snap to the sockets and I didn't have time to fix it.

Anything really cool or interesting that you learned?
Learned more about shaders, light functions, animation in blender and started learning more about ue4's animation system.

Do you think you will continue this project?
Maybe.

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