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THE FLASHBACK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game design | #1 | 3.500 | 3.500 |
Audio | #2 | 3.250 | 3.250 |
Fun | #2 | 3.250 | 3.250 |
Graphics | #3 | 2.750 | 2.750 |
Innovation | #5 | 2.500 | 2.500 |
Theme | #5 | 2.500 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- It was 3 people, so it was easier for you, but still, i gotta say, it was an amazing experience playing the game, i then accidentally closed the tab and everything went, some PlayerPrefs would've been good, theme wasn't been shown till later in the game, deducted some points for that, it was kinda challenging to jump with the gun at first, i stayed for 10s of seconds tryna jump one jump, overall it was great, definitely deserving of winning if u guys do! maybe work on the game even more a bit, make new guns and stuff. Whatever you Do Goodluck! also if u guys have a studio or something or if u make new games together i would like to know, Great Work! Edit: Great Particles too! really makes us engaged in the game
What Software
Unity, Gimp, Audacity, FL Studio
Team Members
Connor Robb(SecretJuice1)
Anne Robb
Maddy Robb
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Comments
I have no words, this game will definetily the winner! Pls continue with the game and upload it!!! It was soo fun! I played completely through
Thanks for playing, man! I think I'll do my best to polish it up to make it a bit more of a finished experience. I'm certaintly not a writer though, so we'll see if the story turns out any good :D
You probably should add postprocessing!
That's something I thought a bit about, but I'm not sure it's really the best fit astheticly (not effects like bloom, anyway). I really dig the minimalist asthetic, and post processing could distract from it. I'll bounce the idea around and give it a test. Maybe I'm wrong!
I really enjoyed this game! I loved how the guns were used for both movement and offense, and the sounds you used really fit the game (in both the quality and theme aspect). The only criticism that I have is that the movement while touching the ground felt too "slippery". I found myself sliding into enemies a few times, but this is just my opinion and other players might not care so I wouldn't worry about it. Overall, great game!
You might be on to something there. That shouldn't be too hard to adjust if I wanted to. Thanks for playing and for your feedback!