I like the low poly look and the background water sound is soothing. I think the player character moves frustratingly slow, though. It took a very long time to descend down to collect the last shell! I like the idea another user had about moving faster with each shell collected.
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The Fisher's Prize's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Usage of Theme | #11 | 3.857 | 3.857 |
| User Experience | #16 | 2.071 | 2.071 |
| Aesthetics | #16 | 2.786 | 2.786 |
| Overall | #16 | 2.905 | 2.905 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Diversifiers Used
Language Independent
Sustainability
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