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Dark Fortress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #61 | 2.028 | 2.400 |
Special Feature Implementation | #86 | 1.521 | 1.800 |
Fun Factor | #93 | 1.352 | 1.600 |
Theme Implementation | #93 | 1.352 | 1.600 |
Visuals | #94 | 1.690 | 2.000 |
Overall | #95 | 1.493 | 1.767 |
Gameplay | #98 | 1.014 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
My game is related to the necromancy theme because of the magic in the game and the needles are present by being a weapon that the player can use to attack.
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Comments
interesting game. The levels were definitely different. Nice starter game though. Hope to see you in the next game jam.
The camera is very unwieldy, it almost gave me motion sickness. I think the atmosphere of the game was very strong (besides the slightly goofy spider model). Speaking of the spiders, I only saw two in the entire game? There should have been a few more I think to make the maze feel less empty. I wasn't entirely sure how I finished the game, as I never saw the button I was supposed to press, the door just let me in all of a sudden.
I'd be interested to see where this goes, since it looks like you're planning a part 2. Keep at it!
im planning to remaster and extend the game in godot, coppercube really was a mess! and thanks for the criticism, i will look forward to not commit the same errors as this game.
Would you mind uploading a web version?
the problem is that some things bug in the opengl version, but il try.
I see you uploaded a html file, but that won't run on its own. You need to rename it as index.html and package it into a zip with the rest of the exported files. Then upload the zip and set it as "this file will be played in browser"