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Seedpocalypse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #16 | 3.130 | 4.200 |
Visuals | #22 | 2.683 | 3.600 |
Overall | #28 | 2.385 | 3.200 |
Audio | #29 | 2.236 | 3.000 |
Special object Implementation | #31 | 2.832 | 3.800 |
Fun Factor | #34 | 1.789 | 2.400 |
Gameplay | #36 | 1.640 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
We are the boss of the final seed company on earth and avoid hiring swans
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Comments
This is such a cool concept. I love how you have utilized the theme of "you're the final boss" in such a unique way.
I think I may be stupid, I wasn't able to fully grasp what is considered a sign of disguise though. I thought for sure that "they love seeds and could eat seed all day" is a huge red flag but apparently not.
thats why interrogation is key
Are blank dialogues supposed to be there sometimes when interrogating? Some dialogues appear while some dont so I thought it meant that they have nothing to say and hence was suspicious.
I'll give it a try again sometime on another machine
No those are bugged ^-^'
Thanks for trying the game out! With more time we would have fleshed out signs and interrogation more, but with the time we had it may be a bit too ambiguous haha.