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Cygnus Rage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #1 | 4.007 | 4.250 |
Audio | #1 | 3.889 | 4.125 |
Overall | #3 | 3.791 | 4.021 |
Gameplay | #4 | 3.418 | 3.625 |
Special object Implementation | #4 | 4.360 | 4.625 |
Theme Implementation | #9 | 3.653 | 3.875 |
Visuals | #12 | 3.418 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The final boss is the truest you there is. Your innermost self. Your shadow. Your demons. Also you're literally a swan lol
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Comments
Remind me not to get on this swan's bad side XD
Really nicely done! The shooting feels good too
"Who needs swan song when you got a battlecry" I feel attacked XD
It amazes me that this is done within a week. You get duke nukem and hatoful boyfriend bundled together into this masterpiece, with the manliest hawking sound a swan can make every second.
Visually impressive (love the particle effects and how the model animation), short and sweet gameplay, and way off the top storyline.
One thing that I noticed, not sure if it is a one-off issue as I only noticed it in the last map, is that the infinite-ammo powerup somehow still consumes my ammo (ammo goes down to 0 after powerup ends even though I had full before). Not a big issue as ammo powerups are nearby and they regenerates, but just thought I'd let you know.
thank you, there definitely were quite a few bugs with this build solely due to how big it is for the short time we had to make it, but fortunately we're currently in the process of fixing them and releasing a patch after the voting period ends