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MinotaursMaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #15 | 2.887 | 5.000 |
Gameplay | #24 | 1.443 | 2.500 |
Audio | #25 | 1.732 | 3.000 |
Special Feature Implementation | #25 | 1.443 | 2.500 |
Fun Factor | #26 | 1.443 | 2.500 |
Graphics | #26 | 1.732 | 3.000 |
Overall | #27 | 1.780 | 3.083 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: Minotaur from Greek mythology
Special Object: Players fov serves as an eye.
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Comments
The music and the mechanic of choosing where to look made me feel anxious during the gameplay, and this is awesome! The idea of being chased and having to decide where to go in a fraction of seconds is amazing, the only thing I truly missed (and made me frustraded) was having a way to avoid the Minotaur, something like a roll or dash (maybe because I'm used with soulslikes) would help when players end up finding a dead end. Great job with the smoothness of the light and movement too!
Thank for feedback! I was planning to add diffrent abilities but I had no time. So I am currently adding them and gonna upload new version of the game today.
I liked your implementation of the labyrinth and the music. It was fun
Thank you :D