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A jam submission

Ryuku: ExtinctionView game page

Space Dragon fire-breath'em up
Submitted by ambiguous games, Avis (@agentavis) — 5 days, 3 hours before the deadline

Play game

Ryuku: Extinction's page


CriteriaRankScore*Raw Score
Use of Crafting Theme#171.0951.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long did it take to make?
2 days

What assets were made before the jam period?
Scripts and some snippets of code.

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Ryuku was interesting. I would recommend an option to invert the AD directional controls. There was also a point where the tutorial text was perpetually stuck on the screen. Combine that with the additional snake thing ghosting your every move and the gameplay was a little confusing for me. I did lose at 79% so I will never know the fate of Ryuku, unfortunately.

I think a nice addition would be to allow Ryuku to eat the enemies if they get in the way, rather than just glide through them. Either way, not bad for two days.


An interesting idea, game-play was quite fun for the first round, graphics are simple but work, particularly Ryuku and the other, space snake? 

I assume the "fusing" was how you linked it to the crafting theme? I couldn't really tell if it was making a difference to Ryuku I think it would have been nice to do more with that.

I enjoyed my play through even though I lost at around 89% :(

I have something you can add. make levels and make them harder as you go on because I feel so bored of no accomplishments when I play the game 

this does not go in with the theme boii da theme is crafting

Srry I just found out it's anything because I'm stupidz


I get your concern, One of the words right under the jam title, is "Fuse" along with craft and cook.
I built Ryuku off of that word, as you destroy ships, the fire generated fuses with you making you more powerful.
Regardless, i hope you enjoyed the game. :D

Yeah I thought it was crafting 'cause I looked through discord and found lets CRAFT these games lol