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A jam submission

Jam The MissionerView game page

Submitted by jamadayag30 — 1 day, 17 minutes before the deadline
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Jam The Missioner's itch.io page

Game Title
The Missioner

Game Description
🎮 Game Title: Jam the Missioner
📄 Game Description:
Jam the Missioner is a 2D side-scrolling platformer game consisting of 5 challenging levels. The player controls Jam, a brave character on a mission to reach the final goal, known as Abuzo. The core objective is to avoid various hazards, collect coins, and survive enemy encounters to successfully complete each level.

Players must navigate through obstacles such as moving fireballs and enemy prongers. Although prongers can be stomped to defeat them, doing so still reduces the player's health. Fireballs, on the other hand, must be completely avoided to prevent damage.

The game includes collectible coins placed throughout the levels, as well as health power-ups that help the player recover lost health. Strategic movement and timing are key to surviving and reaching the goal flag at the end of each level.

With increasing difficulty, simple controls, and a rewarding sense of progression, Jam the Missioner delivers an engaging platforming experience for players looking to conquer all 5 levels and complete Jam’s ultimate mission.

Game Mechanics
🎮 Game Mechanics – Jam the Missioner
1. Movement
Player Control: Arrow keys or on-screen buttons allow the player to move left, right, and jump.

Objective: Reach the flag (goal) at the end of each level.

2. Enemies
Prongers:

Can be stomped on to defeat.

Stomping reduces the player's health.

Direct contact without stomping causes more damage or instant health loss.

3. Obstacles
Fireballs:

Move or fall in patterns.

Must be avoided completely to prevent damage.

4. Coins
Scattered throughout levels.

Collected by touching.

May contribute to score or completion percentage.

5. Health System
Health Meter: Player has a limited amount of health.

Health Power-Up: Restores part of the player’s health when collected.

Health decreases from:

Enemy contact

Stomping prongers

Hitting fireballs

6. Levels
Total of 5 levels.

Each level increases in difficulty with more traps and enemy placement.

Final goal is to reach Abuzo, the last flag.

7. Winning Condition
Successfully reach the flag in all 5 levels while surviving enemies and obstacles.

8. Losing Condition
Health drops to zero before reaching the flag.

Authors
👤 Author: Jamaica E. Madayag

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Comments

Host

Nice and simple game!