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A jam submission

Spirit SignalView game page

Explore an abandoned science factory with your beeping geiger counter and search for whatever you can find lying around.
Submitted by Sara Gerretsen, Saltoc, villewilly, jrosenbe, hallo_schoonheid — 16 hours, 42 minutes before the deadline
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Spirit Signal's itch.io page

Results

CriteriaRankScore*Raw Score
Fun-Factor#24.0064.222
Overall#33.6143.810
Mood/Story#34.3224.556
Innovation#33.4793.667
Graphics#44.3224.556
Audio#54.0064.222
Theme#93.2683.444
Humor#201.8972.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Participating Students
Scott Gerretsen, Mila Jelsma, Jona Rosenberg, Ville Loumanen, Bart van Twillert

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Comments

Submitted

It was very fun, nice interactions!

Submitted

Amazed that you made this in such a short time. Everything is great - really good job

Very well-made graphics, incredibly clean and consistent-looking pixel art style where everything looks like it belongs. I like that the map is thoroughly designed and there's a good bit of love put into the audio, too. The enemy design made me go "what in god's name in that" which is a plus.

Submitted(+1)

Really nice looking! Gameplays is fun but would personally like it a little bit faster (saying this while trying lots of games in a short time, so my anxiety level should be taken in consideration). Nice sounds too!

Submitted(+1)

Really immersive and good looking, with great audio! Impressive for such a short time. :)

Submitted

You have created a really good game in such a short time period, graphics were great, audio very immersive. It was lacking some sort of ui such as cooldowns for the items. Overall very nice game! Good work!

Submitted

Good:
Graphics are really well done!
Atmosphere is great!
Level design is good. Never did find the yellow key though.
Pixel art is amazing!
The typing out of messages was a nice touch.
We liked that you could close the doors again.
Enemy design was cool!
It was really scary!

Could be improved:
Camera was a bit jumpy, should have lerped between rooms.
Beeping got jarring quickly.
Flashlight cone should have been smoother and wider.
Sometimes the enemies would flicker out, probably clipping under floor or behind camera.

Submitted

The Art looked realyyy nice!