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A jam submission

Looks that KillView game page

Don't look at the targets or the bunnies will blow up, k bye
Submitted by MajorHobo — 2 minutes, 32 seconds before the deadline
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Play apologetic

Looks that Kill's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#122.2653.333
Fun#121.6982.500
Audio#122.3783.500
Gameplay#121.8122.667
Overall#122.0383.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

A 3D steampunk-esque platformer/puzzle game is quite the unique idea! I also like the story of your targeting system going rogue, fits the theme perfectly. 

It took me a minute to realise I destroyed my only method of progress when I destroyed the two pipes by looking, but I restarted the game (the load time *screams* ) and finally progressed to the ending(? I'm not sure if there is more). 

I enjoyed the challenge! I'll link an image of how I got to the end since I couldn't make it from the platforms in the last area. Maybe I missed the end game trigger since I might've gone the unconventional wall-jump way.

Submitted

I really liked the visual style and ideas behind the game as well as the opening for setting the overall tone. 

I think with some polish this can definitely be an interesting full game.
I read about the loading issues before playing and waited to get into the game and got a few jumps in. Specifically onto the platform with multiple bunnies on it, but after that platform I couldn't see a way to advance as the area was quite dark. So I'm not sure what to do beyond that point.  

I think with a bit of lighting changes it might make it easier to play as I struggled to see some level elements early on. I liked the models and look of the world though. 

I also wasn't sure if the volume slider was working until I was playing as the volume for selecting buttons wasn't being lowered when i moved the slider and left the settings menu. So a bit of additional feedback there would be handy for seeing how the slider affected the volume sooner.

Keagan Bowler - Blind Faith

Submitted

It's a really cool concept. I'm very intrigued by the story and world that you've created. I like the whole steampunk aesthetic and the fonts fit really well with that. The voice over is such a cool addition! It was just a little bit soft compared to the music when the game started. 

I was able to jump onto the first platform once but then after I died I just couldn't get onto it again, so I sadly couldn't play the whole game. I even restarted the game but had the same issue. I'm not sure if maybe I'm doing something wrong or missing something, but if that's the case I'll definitely give it another go. Another issue I had was that the pause menu buttons didn't seem to work. 

The shadows were a little uncomfortable to look at but otherwise the game looks super impressive. I really like all the detail that was put in and I really appreciate that the player can see part of the character model when looking down and sprinting - a really nice touch. From what I experienced, the mechanics work really well and the automatic targeting is really interesting.

Well done!

Erin Hutton - Team Lactose Intolerance

Developer

I really appreciate the feedback! Thanks so much for playing the game! I'm so glad you managed to experience some of it, we had an ambitious concept but there we're a few problems at the end of the jam that broke a bunch of stuff and stopped us from doing a lot of polish.  

Thanks again!

Ryan - Team Catnip Smokehouse

Developer (1 edit)

Will try to update the submission so it has this info, I promise the game does run after you click play, it's just a very unoptimized but detailed scene that's being loaded in. It can take a while (up to even 5 minutes) to load in sometimes but it should work fine after it loads in. 

Really sorry that it takes so long, would have liked to optimize it but just ran out of time. It's really more of a prototype of the auto targeting and blinking system.

Submitted (2 edits)

Since I couldn't play the game (due to the crash after the dialogue), one thing I can say is the intro dialogue is cool with the voice over. Really made me want to experience the gameplay based on it, so if you do fix the issue I would love to play your game!

Submitted (1 edit)

I liked the premise but the game wouldn't move into the game after clicking play. Would have liked to play this interesting take on Don't Look. (SaibaShadow - Mega Parkour Studios)

Submitted

After clicking play after the dialogue intro the game crashes - I've spoken to others and they can't get it working either :( thought I'd let yall know! (Michaela Bussey, Four Old Men)