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A jam submission

SPAM FTWView game page

Submitted by Amjad (@_AmjadMohamed) — 10 minutes, 56 seconds before the deadline
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SPAM FTW's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14.5004.500
Graphics#14.2504.250
Audio#14.7504.750
Overall#13.8003.800
Game design#13.0003.000
Fun#42.5002.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The art and music are really amazing. game could be great if it has interesting decisions , I mean as a player I should made decisions and these decisions should be intersting.
  • * Be sure to mention specific creator names and not just sources when giving credits (Ex: Dai Kieu and Slyrax for the music, etc) Your music choice greatly matched the arcade-style of the game. The sound effects were also a great match. Overall great audio work. * Your arcade-style icons, font, and UI matched the game idea really well. Your logo animation was simple yet appealing. Try to ensure illustrative tutorial visuals are large enough and clearly visible to players. Adding animations to the illustration can prove highly beneficial. * Increasing difficulty over time is a good way to keep the player attached, but you need to find more ways to prevent gameplay from getting too repetitive for the player. * Holding down buttons can allow players to cheat their way out of the spamming requirement. Unless this was an intended feature, you should use GetKeyUp() instead of GetKey() for handling your input. Difficulty gradually increases which keeps the game challenging. The exit button does not function properly at the game-over screen and is pointless in the main menu screen. (Since this is over WebGL) The game-over message always says "You got a high chance of being hired." even when the score is low or zero. The player input is still accepted during the tutorial screen as the game is paused, causing players to cheat their way through the first batch of e-mails. You should block player input while the game is paused. * Sending spam e-mail and having the user spam keys, definitely matches the theme.

Team name
One Man Team

Team members
Amjad Mohamed

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