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A jam submission

Dice DanceView game page

Submitted by cubicruler — 7 hours, 43 minutes before the deadline
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Dice Dance's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Houdini#24.1114.111
Sounds & Music#34.2224.222
Overall#93.4003.400
Gameplay & Fun Factor#112.8892.889
Art & Animation#132.8892.889
Use of the Theme#162.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Very cool to see chops being used for this!
  • Looks quite polished, a bit hard to play as you cant always tell whats coming towards you. Still cool!
  • Really fun concept and wonderful integration of music in game play. However, I was able to stay in the left-center position the entire time and make it through the fall by being still.

How did you use Houdini to make your game?
Houdini uses CHOPs to analyze provided music tracks and SOPs + VEX to dynamically build level geometry and animations. Houdini Engine then brings all of that to Unity.

List everything that was made before the jam. Pre-built, assets, textures, etc
Everything is new except for the character movement script.

Which game engine or platform did you use to make your game?
Unity

Besides Houdini, what other tools did you use to make your game?
Native Instruments Maschine and Bitwig Studio for music production.

List instructions and tips for playing your game here.
WASD to avoid incoming dice, sticking to the beat helps a lot.

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Comments

Submitted

hey, the game doesn't seem to working correctly, which is a shame! it looks fun! 

Developer

Can you share some details please? What exactly is not working?