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A jam submission

Sir StackemsView game page

Be the burger. Stack those toppings!
Submitted by genaralskar (@genaralskar) — 18 minutes, 26 seconds before the deadline
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Sir Stackems's itch.io page

How did you use Houdini to make your game?
We used Houdini for creation and placement of the corn dog trees, cake pops, and fries.
For taking the prototype world geo and smoothing it, adding holes to it, and creating walls so the enemies can't walk off the map.
For creating the wooden plank bridges.
For creating the enemy attack indicator geometry and hitbox collider.
These are achived with a combination of HDAs and Session Sync.

List everything that was made before the jam. Pre-built assets, textures, etc
Character Movement Fundamentals
Amplify Shader Editor
Kevin Iglesias Basic Motions & Melee Warrior Animations

Which game engine or platform did you use to make your game?
Unity

List any instructions and tips for playing your game here.
Controls are listed on the itch page and in game. You can use controller or keyboard and mouse to play! Try mashing the jump button to increase your air time!

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Comments

Submitted(+1)

Cool! Very fun game!