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Picnic Panic's itch.io pageHow did you use Houdini to make your game?
Every 3d asset in the game was built with Houdini. The game arena, the fruit, the ants, the splatter effects, projectiles, obstacles, our snail protagonist, and his trusty juice cannon.
List everything that was made before the jam. Pre-built assets, textures, etc
Everything in our final build was made during this jam. No pre-built assets.
Which game engine or platform did you use to make your game?
Unity
List any instructions and tips for playing your game here.
Left mouse click to shoot. WASD to move around. Left shift to dash forward. Choose your fruit strategically to win.
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