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Observed's itch.io pageTeam Name
Daniela Machado - https://aphia.itch.io/
Renata Candeias - https://bilheteira.itch.io/
Paulina Wykowska - https://linaiz.itch.io/
Game Name
Observed
Contact person name and email address
Daniela Machado - dani.vfmachado@gmail.com
Renata Candeias - renatacandeias@gmail.com
Paulina Wykowska - paulinajuzwin@gmail.com
How was Houdini used in your game's development?
Houdini was used to model all of our 3D assets.
Besides Houdini, what other tools did you use and what did you use them for?
We used: - Substance Painter for texturing UVs ; - Photoshops for designing the buttons, game over and start screens aswell as the logo; - Unity to create the environments and some textures.
List any content that was created before the jam that was included in the final submission.
We downloaded the sound samples from https://www.looperman.com, some PBR textures downloaded from https://source.substance3d.com and the fonts (Montserrat Black and Arial Narrow).
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