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A jam submission

MiceselfView game page

Time travel experiments
Submitted by Hector Furlong — 50 minutes, 37 seconds before the deadline
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Miceself's itch.io page

Team Name
ARPA Game Lab

Game Name
Miceself

Contact person name and email address
Hector Furlong
hector.diazfurlong@correo.buap.mx

How was Houdini used in your game's development?
To generate the level map procedurally

Besides Houdini, what other tools did you use and what did you use them for?
Blender for 3D models, Unity for game development

List any content that was created before the jam that was included in the final submission.
Music, Some logic scripts (recording player's position and replaying)

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