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Wispper's itch.io pageTeam Name
Team Wispper
Game Name
Wispper
Contact person name and email address
David 'DonPunch' Gates - david.b.gates@tx.rr.com
Jamie 'GeeksGoneBad' Cunningham- jamie@varitechllc.com
Clayton 'Urist' Campbell - urist6005@gmail.com
How was Houdini used in your game's development?
All modeling, procedural trees, landscape, and flip-books for Niagara Particles
Besides Houdini, what other tools did you use and what did you use them for?
Unreal 4.25 - engine
Perforce - Version Control
List any content that was created before the jam that was included in the final submission.
1 Rock Model & 1 background mesh from UE4 starter content
Landscape textures from Megascans
Music: Lofi by DreamHeaven
Link: https://filmmusic.io/song/6148-lofi
Jump SoundFX: Soundly
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