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A jam submission

Subject 001View game page

You are playing as a test subject, created to extract information from...
Submitted by Maxim Eylenbosch (@EylenboschMaxim) — 3 hours, 39 minutes before the deadline
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Subject 001's itch.io page

Team Name
Maxim Eylenbosch

Game Name
Subject 001

Contact person name and email address
Maxim Eylenbosch
maxim.eylenbosch@hotmail.com

How was Houdini used in your game's development?
Every visual in the game was made by Houdini.
- A RoomGenerator that creates the entire room based on boxes that are placed inside Unity (mostly boolean operations)
- A platform tool that generates platforms with adjustable parameters (width, height, ..)
- A Light holder model that has adjustable parameters (width, height, ..)
- A sci fi door that uses scripts from unity (I watched Simon's tutorial)

Besides Houdini, what other tools did you use and what did you use them for?
I used Unity3d to develop the game, photoshop to make the eye opening effect

List any content that was created before the jam that was included in the final submission.
I used a First Person Controller from the unity asset store.

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