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A jam submission

Light UpView game page

Light up the world!
Submitted by suzu8
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Light Up's itch.io page

Team Name
TERASU

Game Name
Light Up

Contact person name and email address
Keisuke Suzuki (07kssuzuki@gmail.com)
Yutaka Tomosada (tomo.sof2@gmail.com)

How was Houdini used in your game's development?
-Terrain mesh creation
-Terrain heightmap creation
-flipbook animation texture for clouds
-RBD sims
-road generator HDA

Besides Houdini, what other tools did you use and what did you use them for?
Substance Designer
Photoshop (Editing textures)
Adobe Illustrator (Creating decal textures and logo)

List any content that was created before the jam that was included in the final submission.
・Basic Blueprint logic for player movement.
・Entagma's hip file for satellite data extraction
・audio (Almost Alive(Cinematic Version)-Cinematic Music Pack One - 50 Tracks)
・free font OneDay

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