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Rocked 'n' Rolled's itch.io pageTeam Name
Game Boiis
Game Name
Rocked 'N' Rolled: The Great Escape
Contact person name and email address
Andrew Pigram - piemanpigram@gmail.com
Matthew Pigram - mattpigram90@gmail.com
How was Houdini used in your game's development?
Used to create a track painting tool, a cave generation tool, a jewel creation tool, a rock generation tool, and minecart, bell and gate objects. The curve coordinates used to generate the minecart track is also extracted into a file when baked to use as a waypoint system to drive the minecart's pathfinding.
Besides Houdini, what other tools did you use and what did you use them for?
Substance Designer & Painter - Texture/Material creation
Maya - Rigging and animation
Unity - Game Engine
Audacity - Audio recording and editing
List any content that was created before the jam that was included in the final submission.
Minecart object
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