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A jam submission

The Maw of DarknessView project page

An advanced HeroQuest designed for 4 established heroes.
Submitted by MULEMEMULE — 12 days, 7 hours before the deadline
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The Maw of Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Replayability#93.5003.500
Originality / Creativity#114.5004.500
Accessibility#173.5003.500
Overall#233.5003.500
Challenge Balance#233.5003.500
Playtime Length#303.0003.000
Fun Factor#323.0003.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Such inventive use of the board - and only using the base game furniture shows how much extra care and skill has been used in the craft of this quest. The movement mechanic and introduction of CRAGS ;) is genius. Well done and the best of luck!
  • The lore of this quest is spine-chilling! And I like how furniture is used as blockades by the fearful monks. I appreciate the creativity for the maw of darkness and mirrored teleporting, however I wonder how it will play out in execution. It could prove a bit frustrating for the players. While the mirror effect across the board might become apparent, it's still quite a trek back to the entrance, and just as easily they may find themselves back in a mirror loop even after using a pass-thru potion. And if I'm reading it correctly, the maw cannot move, so there doesn't seem to be much tension after the heroes leave that room. I was also confused about the significance of the crags. The description of a monk half stuck in the wall was an extra spooky touch!

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