Play game
The Maw of Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Replayability | #9 | 3.500 | 3.500 |
Originality / Creativity | #11 | 4.500 | 4.500 |
Accessibility | #17 | 3.500 | 3.500 |
Overall | #23 | 3.500 | 3.500 |
Challenge Balance | #23 | 3.500 | 3.500 |
Playtime Length | #30 | 3.000 | 3.000 |
Fun Factor | #32 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Such inventive use of the board - and only using the base game furniture shows how much extra care and skill has been used in the craft of this quest. The movement mechanic and introduction of CRAGS ;) is genius. Well done and the best of luck!
- The lore of this quest is spine-chilling! And I like how furniture is used as blockades by the fearful monks. I appreciate the creativity for the maw of darkness and mirrored teleporting, however I wonder how it will play out in execution. It could prove a bit frustrating for the players. While the mirror effect across the board might become apparent, it's still quite a trek back to the entrance, and just as easily they may find themselves back in a mirror loop even after using a pass-thru potion. And if I'm reading it correctly, the maw cannot move, so there doesn't seem to be much tension after the heroes leave that room. I was also confused about the significance of the crags. The description of a monk half stuck in the wall was an extra spooky touch!
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet