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Replay's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #2 | 3.600 | 3.600 |
| Sound & Music | #6 | 3.600 | 3.600 |
| Design & Art | #6 | 3.600 | 3.600 |
| Overall | #8 | 3.480 | 3.480 |
| Gameplay | #12 | 3.200 | 3.200 |
| Theme | #15 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The ominous voice was a nice touch, and the strategy involved in planning your route to not restrict yourself later was really compelling. I couldn't get the trap placement to work even with the instructions, but the overall concept is really interesting
- The main menu, option selection, and menu animation are all positives. The atmospheric music is not bad, but artifacts are audible during transitions (this is not a loop version). Overall, I didn't like the game mechanics.
- A really cool idea, and great presentation. Unfortunately I wasn't able to work out how to move the trap before placing, so I couldn't progress far enough to see how it evolved. Would score higher on gameplay without that bug
- Good Game, I like the "race" against the AI Player. I liked the Sound Design too!
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Comments
cool game :)
Thanks for playing !