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Phase Shift Shadow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 3.200 | 3.200 |
Theme | #16 | 3.200 | 3.200 |
Innovation | #18 | 2.800 | 2.800 |
Overall | #19 | 2.720 | 2.720 |
Design & Art | #20 | 2.800 | 2.800 |
Sound & Music | #24 | 1.600 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- High-quality graphics. Very interesting idea with worlds. But I didn't immediately understand the essence of what to do and what the point of the game is.
- It's a cool idea, but it can be quite awkward from the close in perspective since you can't easily plan ahead without phase shifting, but then you're probably going to fall as soon as you do it. The teleport to saved location helps, but it needs more experimentation / iteration to feel fun imo. Presentation is decent and the idea fits the 2 worlds theme nicely though
- Platforming between two different worlds is interesting. The black is hard to see, and it's easy to clip through the world
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