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A jam submission

Marked ManView game page

Face waves of enemies across different rooms using your weapon and special abilities, ending with a boss fight.
Submitted by Liam Davies — 13 days, 4 hours before the deadline
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Marked Man's itch.io page

Results

CriteriaRankScore*Raw Score
Quality of Games#43.7503.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Very well put together sci-fi FPS. Comic book style/cel-shaded graphics gives it a distinct look in a popular, overcrowded genre
  • Nice shooter with some interesting upgrade system. Art is fantastic! Love the cell shaded look and feel to the whole game! Also, level design looks good! 😊
  • Brilliant art assets, nicely presented with the post-processing, and a decent tree of upgrades, although the end boss seemed surprisingly easy. My main problems are the missing VFX and sound effects on the abilities, and also the fact that the game audio was 2D. In a game like this you really need the audio to be 3D to give the player awareness of where enemies/events are.
  • Solid FPS/Roguelike with a striking art style. The game reminded me of XIII and Void Bastards. The gameplay lacked depth overall though and the feedback on the weapons didn't feel that satisfying. The boss was generally too easy and the corridors in the level felt a bit too claustrophobic. The UI was clear and informative though, which really helped communicate the game state. With polish this would be great.

Credits
Design

Liam Davies (Lead)



Environment Art

Joel Macnab (Lead)

Katie Nightingale

Sophie Lambrou



Character Art

Krystian Mikula (Lead)

Adam M Lovelace-Lockyer



Tech

Michael MA (Lead)

Ethan Alesbrook

Olly Fields-Pattinson

Xan Brown

Zhi G SU

Chris Hewitt

Daniel Farrow

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Developer

Please check out the full game page for full details on the game and more!

Marked Man by Liam Davies (itch.io)