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Pizza Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality of Games | #9 | 3.625 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Interesting concept and pretty fluid controls. It's Jet Set Radio but with a flying pizza, I love it!
- Nice consistent art style and production.
- Really liked the overall concept/idea. Objectives being really clearly displayed at the beginning made it easy for me to understand what to do, and loads of discoverability within the levels (particularly the different ways to collect the ingredients!) was fun and made me want to replay. Minor feedback is that it took me a while to understand what collecting the ketchup bottles did, would have loved for the hitboxes on the collectable items to be a bit bigger and more forgiving, and subjectively it would have been nice to be able to invert the Y axis and fly around a bit faster. Overall though, had fun!
- Wasn't able to download this game in the end. Judging by the trailer; the art looks good, but the gameplay appeared to lack depth overall. It also looked like the game lacked controller support.
Credits
Lead Tech:
Jack Poole
Junior Tech:
Thomas Broughton
Lead Art:
James White
David Edwards
Junior Art:
Max Ouaddane
Terrii Flanagan
Zack Mcgowan-Harvey
James O'Garr
Lead Design:
William Rose
Amy Marsden
Junior Design:
Benjamin Pollock
Zac Hirst
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