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A jam submission

Tank GarageView project page

A PBR based environment that combined both my vehicle modelling skills and my environment modelling skills.
Submitted by DanHS — 6 days, 2 hours before the deadline
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Tank Garage's itch.io page

Results

CriteriaRankScore*Raw Score
General Visual Appeal​#162.7773.000
Demonstration of Technical Ability​#162.4692.667
Concept/Idea Realisation​#172.7773.000
Overall#182.6752.889

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Awesome garage. You're showing all the things I love - god rays, dust motes, storytelling and massive tanks. Nice work with the god rays and dust - they really add to the feeling of the piece and they help draw the eye to the tank! Watch out for obvious tiling of textures (It's only really noticeable on your brickwork) - you can often get around this problem with some good ol' fashioned vertex painting! I love that you've done some environmental storytelling, too! Someones been fixing the tank and you can see that by the props on the side and the floor. Nice work!
  • The overall concept is interesting and your enthusiasm of structural and hard-surface assets is apparent in the environment. Tanks are incredibly complex and detailed hard-surface models which require a lot of modelling and texturing techniques to get right. I'd recommend you focus on smaller assets to work on your technical skills with hard-surface modelling and texturing. It's nice to see you've made a complete environment which has context. particles and different lighting scenarios.

Portfolio Website
https://www.artstation.com/dan-s

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