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A jam submission

The Last Of Us "Remembering"View project page

An Environment made from the concept titled "Remembering".
Submitted by Jack Shergold (@shergold_jack) — 11 days, 9 hours before the deadline
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The Last Of Us "Remembering"'s itch.io page

Results

CriteriaRankScore*Raw Score
General Visual Appeal​#123.0863.333
Concept/Idea Realisation​#133.0863.333
Overall#142.8803.111
Demonstration of Technical Ability​#162.4692.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Beautiful work. The lighting really sells this piece. It has that wonderful last of us vibe - its a worn down abandoned space but with the warm welcoming lighting - feels like it would be a great respite to stay here between all the running for your life from clickers. Cluttered environments are not easy! So many assets and so many of them are unique so it's hard to reuse things so kudos! My only feedback here would be to wash out the posters - they still have brand new colour quality. Time tends to wash them out and make them lose contrast and go quite white! Also perhaps brightening up the room just a touch with some more bounce light (you can fake it with a point light that doesn't cast shadows at a low intensity) would help show off more of your awesome modelling work. Nice!!!
  • The lighting and atmosphere of the environment works really and is accurate to the concept. You have created lots of different assets to create a very complicated scene based on the concept art. It's nice to see you have added particles to translate it to 3D and ground it. Be careful when making graphic design for 3D environments. Only if you're very confident or trained in graphic design will it work well and look authentic. I'd recommend you focus on creating smaller environments with less props and work on polishing to a really high standard.

Portfolio Website
https://www.artstation.com/jackshergold

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