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Smooth Infiltrator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Character Performance(s) | #5 | 3.167 | 3.167 |
Appeal / Visual Style | #6 | 3.000 | 3.000 |
Resourcefulness | #6 | 3.167 | 3.167 |
Concept Potential | #7 | 2.667 | 2.667 |
Overall | #7 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Nice low poly visual style to this, however would be nice to have a little more detail on the environment design to help add to the story ( i know this is an animation focused peice though ) On the opening shot on the building, this could have had text appear to state location, Date etc ( like how typical spy movies have ) just again to add to the story and set the scene for the viewer ) small details like this add a lot. Mocap worked really well with the characters, just a few parts that could be cleaned up a little to remove glitches and obvious loop points. Also, times when characters intersecting with props and environments i.e - 01:24 when he presses the button on the wall. Room doors flicker and appear glitchy. These are just small details that would give a more polished feel to it. Edit could be a bit tighter and increase pace when neccessary, like when the guards come and he needs to escpae, this is where pace and tension can be increased. i.e 02:51 the guards shooting, they shoot for way too long and then he takes his time to hide for cover. Bond is great at dodging bullets, but this pushes that a bit far. would be nice to see a few shots added to tell story better at moments ( when the smoke screen hides the guards, it would be helpful to see him at least begin to leave his position to continue with his escape ) and some more dynamic shots would add a lot. This has great potential.
- cool film!
- Interesting avatar design though nothing going on in the character's faces to judge performance. Needed much sharper editing/pacing in the video. A LOT of model merging going on which was distracting. Acting was intuitive and well framed with good use of film language which chimes with the filmmaker's ambition to produce cut-scenes. Some very good choreography of mo-cap with the CG scenes (eg, lasers), although very clear that they are leaning a lot on the tech here.
- A great film paying homage to 007, love the geometrical style and shape of the characters. I particularly liked the use of foley sound, from the foot steps to gun shoots. However sometimes the sounds where a little jarring, instead of have complete silence when there isn't any effects. Keep a consistent low key themed music maybe. Overall great film well done!
- Lots of ambition here! Some really funny character moments. Great to see a full short film using this medium. Well done on figuring out the technical aspects to give the performances. All the best for your future in animation.
Student Username
S036213F
Portfolio Website
https://brendon0077.wixsite.com/brendonsackey-anims/portfolio
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